Start with a reference shot
When a match begins, you do not yet know exactly how a chosen angle and power will behave across the current distance, elevation, and wind. Treat the first shot as information. Choose a clean line, remember the settings, and watch whether the projectile falls short, travels long, or drifts sideways.
Your next turn should change one major variable at a time. If distance was nearly correct but the arc clipped a ridge, raise the angle and compensate with power. If the shape was right but the shot landed short, preserve the angle and add power.
Read the wind before touching power
Wind changes horizontal travel. A tailwind carries a projectile farther; a headwind reduces its reach. Strong wind has more time to act on a high, slow arc than on a flatter shot. That means the same wind value can matter differently depending on the angle you choose.
Use angle to choose the shape
Lower angles
A flatter path reaches the target quickly and spends less time exposed to wind, but ridges and crater walls can block it. It is useful when the line is open or when you want impact energy directed into a slope.
Higher angles
A steep arc can clear terrain and drop into protected positions. It also remains airborne longer, which makes wind correction more important. High shots are powerful tools, but small power changes can move the landing point substantially.
Power controls more than distance
Power is easiest to understand relative to a known shot. Add a little when you were short, remove a little when you sailed past, and make larger changes only when the target or terrain demands a new plan. Precision comes from controlled adjustment, not from swinging between extremes.
Treat terrain as a second target
A direct hit is not the only useful outcome. Removing ground can expose an opponent, collapse a protective lip, deny a comfortable firing angle, or create a channel for a later rolling weapon. You can also reshape your own position, so consider where the missing ground leaves both players.
Plan for the reply
Because matches are asynchronous, use the pause between turns. Review the last crater, the opponent's available line, and the safest place your next shot can land if it misses. A high-damage attempt that exposes you may be worse than a controlled shot that improves the board.
Build a simple turn routine
- Read wind direction and strength.
- Compare positions, elevation, and intervening terrain.
- Choose the arc shape before fine-tuning power.
- Use the previous shot as your reference.
- Consider the terrain left behind after impact.
- Fire once, then remember what the result taught you.
Need the product basics first? Read the Lobbo FAQ or return to the official homepage.